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Tutorial: Complete the tutorial to earn achievement. Top-3: Take one of Top-3 places of day best results. Sporting: Unlock all models in Sporting Guns category. Spec-Op: Perform all Special Operation tasks and got the prize. Sniper: Complete Game mode hitting only parts which can be activated. SMG: Unlock all models in Submachine Guns category. Skeletons: Unlock all models in Skeletons bonus category. Shotguns: Unlock all models in Shotguns category. Shooting Ranges: Unlock all Shooting Ranges. Shooter: Complete all task on any Shooting Range. Rifles: Unlock all models in Rifles category. Revolvers: Unlock all models in Revolvers category. Quizz: Complete Quizz mini-game with 10 models. Pocket Guns: Unlock all models in Pocket Guns category. Pistols: Unlock all models in Pistols category. Machineguns: Unlock all models in Machineguns category. Launchers: Unlock all models in Grenade/Rocket Launchers category. Historical: Unlock all models in Historical category. Hardcore Gamer: Complete 'Hardcore Game' mode. Game w/o Hints: Complete Game mode without using hints. First Disassembly: Complete 'Disassembly' mode. First Assembly: Complete 'Assembly' mode. Field Strip: Complete 'Field Strip' mode. Craftmaster: Complete Super-Game mode for any gun. Cars: Unlock all models in Cars bonus category. Bikes: Unlock all models in Bikes bonus category.
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Assault Rifles: Unlock all models in Assault Rifles category. Artillery: Unlock all models in Artillery category. All Modes: Complete all six game modes for at least one gun. All Gun Achievements: Earn all achievements for any gun. To view your achievements and stats in Steam, select "Community", "My profile", "View all my games", then the game and view stats.ġ0 guns: Unlock any ten gun models. Soundscape Overhaul.Successfully complete the indicated task to unlock the corresponding achievement.
#World of guns gun disassembly unplayable mod
I would like it if I still needed the kit in my inventory but that mod was the closest I could find. No additional specific toolkit needed for repairs/upgrades. I was tired of finally seeing that 100% condition part in a gun only to not get it upon disassembly temporarily inoperable via disassembly or installation of a trigger lock. One that maxes out the item disassembly chance for parts. The United Kingdom has some of the most extreme gun control in the world. One called "dynamic mutants", adds some custom/cut content mutants into the game on top of the default ones. One that displays the base cost of every item in the tooltip, I just like that feature from the vanilla games The mod can be game-breaking though cause you could get a fresh companion, then open their inventory and take whatever gun they spawned with at 100% condition, I just don't do that though
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One that unlocks your companion's inventory, as my first playthrough I did Hip's questline and it was annoying having her pick up random guns I couldn't see in her inventory despite having looting turned off in the companion menu.
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One that highlights unlooted corpses as green dots on the minimap, I don't like going through piles of bodies just to see if I missed one One that overhauled the artifact system, in base Anomaly I felt most of them were useless and just good for selling, this mod made them more desirable to equip like the OG games especially considering all the added hassle of needing containers to put them in One that changes all the scope textures to make them look much cleaner/nicer, I believe it was called "tacticool scopes"
#World of guns gun disassembly unplayable install
Well I delete the source zips for everything I install so I can't really tell specifically what's what and who made it for all of them, but I can give general description of some of the most significant mods I have:
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